Digital games

Since the child assigns the appropriate values to the attributes NAME and EATING HABITS for each animal, the essential information demanded to create the games has been provided to the computational environment. Thus, three kinds of games are automatically constructed; puzzles, matching games and group games. Since the students have created their games, they play with their artifacts alone or together with classmates.

Due to the portable nature of PhysGramming, the games can be copied easily on a USB stick, so to be played outside the classroom and to be demonstrated and distributed to friends and family members.


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Puzzle
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Matching games
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Group Games